Time Crash is a motorbike race that won’t stay in one time. A pack of twelve riders tears down a sunny coast road, hits a portal and comes out somewhere else entirely: Paris in 1889 with the tower brand new, a skyway over the sea in 2099, Neo Giza in the year 3000. There are seventeen different times so far, spread over six courses.
Every course is one place, and the portals move the race through that place’s history. The ground under your wheels stays put. The sky, the road and the traffic don’t.
How it plays
You race, and you fight while you race. Shove rivals into the traffic, get knocked flying yourself, and somehow get back on the bike. Every portal counts: whoever is last when the leader gets there loses a heart. Ride a bit too well and the Time Police turn up. The good news is they won’t follow you through a portal.
Why we’re making it
We grew up on the chaotic four-player races of the late nineties, and Road Rash 64 most of all. What we always wanted was for the road to go somewhere, so in Time Crash it goes through time. We wrote about that in Whatever happened to Road Rash 64?
Where it’s at
Time Crash is in development for PC, built for controllers and couch races. It isn’t finished, and we show it coming together on our YouTube channel: the good bits, and the bits that fall over.







